Journal Publications

• Pivec, P. (2011) The Language Campus: Role-Play in an eLearning Environment. eLearning Papers  – Game-Based Learning: new practices, new classrooms, No. 25, July 2011  www.elearningpapers.eu/en/elearning_papers

• Pivec, M. & Pivec, P. (2011) Digital Games: changing Education, One Raid at a Time. Int. Journal of Game-Based Learning, Vol.1, Issue 1, 2011, pp. 1 – 18.

• Pivec, P. & Pivec, M. (2009) Immersed but how? That is the question. In Human IT Journal for Information Technology Studies as a Human Science. 10(1):80-104

• Pivec, M., & Kearney, P. (2007). Games for Learning and Learning from Games. Informatica 31 (2007) pp 419-423

• Kearney, P. (2007). Cognitive Assessment Programme for Game Based Learning. British Journal of Educational Technology, 38(3) 529-531.

• Kearney, P., & Pivec, M. (2007). Sex, Lies, and Videogames. British Journal of Educational Technology, 38(3) 489-501.

• Kearney, P. (2004). Teaching technology to the playstation generation. Bulletin of Applied Computing and Information Technology, 2(2).

• Kearney, P., & Skelton, S. (2003). Teaching technology to the Playstation generation. Bulletin of Applied Computing and Information Technology, 1 (2). December. http://www.naccq.ac.nz/bacit/0102/2003kearney_playstation.html

• Kearney, P. (2003). The impact of computer games on children’s aggressive behaviour and learning abilities. Bulletin of Information Technology Research, 1 (1). http://www.citrus.ac.nz/bitr/0101/kearney.html